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Mobile Templates

The web is going mobile, whether we like it or not. This poses some serious design questions for designers. Moving from a computer/laptop screen to a much the smaller screens of a mobile device can be challenging, to say the least. Sticking to a few simple guidelines will make the transition much easier.

Content is King

Sure, we've all heard it, but it is getting more and more critical the smaller mobile devices get. Fact is that there really isn't space for any unnecessary design elements. This forces the designer to present the content in a more appealing way. This could be by using common-sense layout techniques or by using the device's inherent display features. The obvious example is the Apple's (and now most other OS's) pinch & zoom type features.

It's not what they see, it's how they see it

User experience is key when designing for mobile devices. The user needs to be guided through the app/site without them becoming frustrated with the process. The aim is to define a path through the site and lead your visitor to where you want them. Having said that, make sure that they can easily navigate to pages they know they want to see.

Advertising can be dangerous

Everybody wants to make a buck, but be careful not to let your ads interfere with the user experience. As mentioned before, screen-space is at a premium, use it wisely.

Make it usefull

This actually goes for most things. The last thing a user wants is to have his time wasted. Decide what you want to achieve and work towards it.

Last modified on Tuesday, 23 November 2010 14:36
Dave Adendorff

Dave Adendorff

Dave is the New Media designer behind Jooce. Having been a professional photographer for 11 years before moving his focus to web design, he also produces video for various clients. Dave has photographed subjects in 39 countries around the world with Alaska & Peru being his favourite photography/filming destinations. 

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